Build Information
Successful build of OpenGL with Swift 5.10 for macOS (Xcode) using Xcode 15.4.
Build Command
env DEVELOPER_DIR=/Applications/Xcode-15.3.0-Beta.2.app xcrun xcodebuild -IDEClonedSourcePackagesDirPathOverride=$workDir/.dependencies -skipMacroValidation -skipPackagePluginValidation -derivedDataPath $workDir/.derivedData build -scheme OpenGL-Package -destination platform=macos,arch=arm64
Build Log
<?xml version="1.0" encoding="UTF-8"?>
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