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Track the adoption of Swift 6 strict concurrency checks for data race safety. How many packages are Ready for Swift 6?

Build Information

Failed to build SwiftGodot, reference main (25bcab), with Swift 6.1 for macOS (SPM) on 26 Apr 2025 23:10:08 UTC.

Build Command

env DEVELOPER_DIR=/Applications/Xcode-16.3.0.app xcrun swift build --arch arm64

Build Log

========================================
RunAll
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Builder version: 4.61.0
Interrupt handler set up.
========================================
Checkout
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Clone URL: https://github.com/migueldeicaza/SwiftGodotBinary.git
Reference: main
Initialized empty Git repository in /Users/admin/builder/spi-builder-workspace/.git/
From https://github.com/migueldeicaza/SwiftGodotBinary
 * branch            main       -> FETCH_HEAD
 * [new branch]      main       -> origin/main
HEAD is now at 25bcabd Update to 0.60.1
Cloned https://github.com/migueldeicaza/SwiftGodotBinary.git
Revision (git rev-parse @):
25bcabd293c85a46329ecbaf69b5bd8e315da826
SUCCESS checkout https://github.com/migueldeicaza/SwiftGodotBinary.git at main
Downloading binary artifact https://github.com/migueldeicaza/SwiftGodot/releases/download/0.60.1/SwiftGodot.xcframework.zip
[9/9] Downloading https://github.com/migueldeicaza/SwiftGodot/releases/download/0.60.1/SwiftGodot.xcframework.zip
error: failed downloading 'https://github.com/migueldeicaza/SwiftGodot/releases/download/0.60.1/SwiftGodot.xcframework.zip' which is required by binary target 'SwiftGodot': badResponseStatusCode(404)
error: fatalError
========================================
Build
========================================
Selected platform:         macosSpm
Swift version:             6.1
Building package at path:  $PWD
https://github.com/migueldeicaza/SwiftGodotBinary.git
https://github.com/migueldeicaza/SwiftGodotBinary.git
error: Source files for target SwiftGodotTests should be located under 'Tests/SwiftGodotTests', or a custom sources path can be set with the 'path' property in Package.swift
Running build ...
env DEVELOPER_DIR=/Applications/Xcode-16.3.0.app xcrun swift build --arch arm64 -Xswiftc -Xfrontend -Xswiftc -stats-output-dir -Xswiftc -Xfrontend -Xswiftc .stats -Xswiftc -strict-concurrency=complete -Xswiftc -enable-upcoming-feature -Xswiftc StrictConcurrency -Xswiftc -enable-upcoming-feature -Xswiftc DisableOutwardActorInference -Xswiftc -enable-upcoming-feature -Xswiftc GlobalActorIsolatedTypesUsability -Xswiftc -enable-upcoming-feature -Xswiftc InferSendableFromCaptures
Downloading binary artifact https://github.com/migueldeicaza/SwiftGodot/releases/download/0.60.1/SwiftGodot.xcframework.zip
[9/9] Downloading https://github.com/migueldeicaza/SwiftGodot/releases/download/0.60.1/SwiftGodot.xcframework.zip
error: failed downloading 'https://github.com/migueldeicaza/SwiftGodot/releases/download/0.60.1/SwiftGodot.xcframework.zip' which is required by binary target 'SwiftGodot': badResponseStatusCode(404)
Running build ...
env DEVELOPER_DIR=/Applications/Xcode-16.3.0.app xcrun swift build --arch arm64
Downloading binary artifact https://github.com/migueldeicaza/SwiftGodot/releases/download/0.60.1/SwiftGodot.xcframework.zip
[9/9] Downloading https://github.com/migueldeicaza/SwiftGodot/releases/download/0.60.1/SwiftGodot.xcframework.zip
error: failed downloading 'https://github.com/migueldeicaza/SwiftGodot/releases/download/0.60.1/SwiftGodot.xcframework.zip' which is required by binary target 'SwiftGodot': badResponseStatusCode(404)
BUILD FAILURE 6.1 macosSpm