Build Information
Failed to build glTFSceneKit, reference develop (3a043b
), with Swift 6.0 for Linux on 1 Dec 2024 18:15:55 UTC.
Build Command
bash -c docker run --pull=always --rm -v "checkouts-4609320-0":/host -w "$PWD" registry.gitlab.com/finestructure/spi-images:basic-6.0-latest swift build --triple x86_64-unknown-linux-gnu -Xswiftc -Xfrontend -Xswiftc -stats-output-dir -Xswiftc -Xfrontend -Xswiftc .stats -Xswiftc -strict-concurrency=complete -Xswiftc -enable-upcoming-feature -Xswiftc StrictConcurrency -Xswiftc -enable-upcoming-feature -Xswiftc DisableOutwardActorInference -Xswiftc -enable-upcoming-feature -Xswiftc GlobalActorIsolatedTypesUsability -Xswiftc -enable-upcoming-feature -Xswiftc InferSendableFromCaptures 2>&1
Build Log
========================================
RunAll
========================================
Builder version: 4.58.1
Interrupt handler set up.
========================================
Checkout
========================================
Clone URL: https://github.com/sakrist/glTFSceneKit.git
Reference: develop
Initialized empty Git repository in /host/spi-builder-workspace/.git/
hint: Using 'master' as the name for the initial branch. This default branch name
hint: is subject to change. To configure the initial branch name to use in all
hint: of your new repositories, which will suppress this warning, call:
hint:
hint: git config --global init.defaultBranch <name>
hint:
hint: Names commonly chosen instead of 'master' are 'main', 'trunk' and
hint: 'development'. The just-created branch can be renamed via this command:
hint:
hint: git branch -m <name>
From https://github.com/sakrist/glTFSceneKit
* branch develop -> FETCH_HEAD
* [new branch] develop -> origin/develop
HEAD is now at 3a043b4 Update Package.swift
Cloned https://github.com/sakrist/glTFSceneKit.git
Revision (git rev-parse @):
3a043b41c6d253a486f558de7e5a8845184df074
SUCCESS checkout https://github.com/sakrist/glTFSceneKit.git at develop
========================================
Build
========================================
Selected platform: linux
Swift version: 6.0
Building package at path: $PWD
https://github.com/sakrist/glTFSceneKit.git
Running build ...
bash -c docker run --pull=always --rm -v "checkouts-4609320-0":/host -w "$PWD" registry.gitlab.com/finestructure/spi-images:basic-6.0-latest swift build --triple x86_64-unknown-linux-gnu -Xswiftc -Xfrontend -Xswiftc -stats-output-dir -Xswiftc -Xfrontend -Xswiftc .stats -Xswiftc -strict-concurrency=complete -Xswiftc -enable-upcoming-feature -Xswiftc StrictConcurrency -Xswiftc -enable-upcoming-feature -Xswiftc DisableOutwardActorInference -Xswiftc -enable-upcoming-feature -Xswiftc GlobalActorIsolatedTypesUsability -Xswiftc -enable-upcoming-feature -Xswiftc InferSendableFromCaptures 2>&1
basic-6.0-latest: Pulling from finestructure/spi-images
Digest: sha256:47d26c99ca4f1ac0a332c85fd5b13ff4390e72115219984a57a68fe9d1063a05
Status: Image is up to date for registry.gitlab.com/finestructure/spi-images:basic-6.0-latest
Building for debugging...
[0/2] Write sources
[1/2] Write swift-version-24593BA9C3E375BF.txt
error: emit-module command failed with exit code 1 (use -v to see invocation)
[3/39] Emitting module glTFSceneKit
/host/spi-builder-workspace/Sources/glTFSceneKit/GLTF+Animation.swift:9:8: error: no such module 'SceneKit'
7 |
8 | import Foundation
9 | import SceneKit
| `- error: no such module 'SceneKit'
10 |
11 | @available(OSX 10.12, iOS 10.0, *)
[4/44] Compiling glTFSceneKit GLTFKHRDracoMeshCompressionExtension.swift
/host/spi-builder-workspace/Sources/glTFSceneKit/GLTF+Animation.swift:9:8: error: no such module 'SceneKit'
7 |
8 | import Foundation
9 | import SceneKit
| `- error: no such module 'SceneKit'
10 |
11 | @available(OSX 10.12, iOS 10.0, *)
[5/44] Compiling glTFSceneKit GLTFMaterial.swift
/host/spi-builder-workspace/Sources/glTFSceneKit/GLTF+Animation.swift:9:8: error: no such module 'SceneKit'
7 |
8 | import Foundation
9 | import SceneKit
| `- error: no such module 'SceneKit'
10 |
11 | @available(OSX 10.12, iOS 10.0, *)
[6/44] Compiling glTFSceneKit GLTFMaterialNormalTextureInfo.swift
/host/spi-builder-workspace/Sources/glTFSceneKit/GLTF+Animation.swift:9:8: error: no such module 'SceneKit'
7 |
8 | import Foundation
9 | import SceneKit
| `- error: no such module 'SceneKit'
10 |
11 | @available(OSX 10.12, iOS 10.0, *)
[7/44] Compiling glTFSceneKit GLTFMaterialOcclusionTextureInfo.swift
/host/spi-builder-workspace/Sources/glTFSceneKit/GLTF+Animation.swift:9:8: error: no such module 'SceneKit'
7 |
8 | import Foundation
9 | import SceneKit
| `- error: no such module 'SceneKit'
10 |
11 | @available(OSX 10.12, iOS 10.0, *)
[8/44] Compiling glTFSceneKit GLTFMaterialPBRMetallicRoughness.swift
/host/spi-builder-workspace/Sources/glTFSceneKit/GLTF+Animation.swift:9:8: error: no such module 'SceneKit'
7 |
8 | import Foundation
9 | import SceneKit
| `- error: no such module 'SceneKit'
10 |
11 | @available(OSX 10.12, iOS 10.0, *)
[9/44] Compiling glTFSceneKit GLTFSkin.swift
/host/spi-builder-workspace/Sources/glTFSceneKit/GLTF+Animation.swift:9:8: error: no such module 'SceneKit'
7 |
8 | import Foundation
9 | import SceneKit
| `- error: no such module 'SceneKit'
10 |
11 | @available(OSX 10.12, iOS 10.0, *)
[10/44] Compiling glTFSceneKit GLTFTexture.swift
/host/spi-builder-workspace/Sources/glTFSceneKit/GLTF+Animation.swift:9:8: error: no such module 'SceneKit'
7 |
8 | import Foundation
9 | import SceneKit
| `- error: no such module 'SceneKit'
10 |
11 | @available(OSX 10.12, iOS 10.0, *)
[11/44] Compiling glTFSceneKit GLTFTextureInfo.swift
/host/spi-builder-workspace/Sources/glTFSceneKit/GLTF+Animation.swift:9:8: error: no such module 'SceneKit'
7 |
8 | import Foundation
9 | import SceneKit
| `- error: no such module 'SceneKit'
10 |
11 | @available(OSX 10.12, iOS 10.0, *)
[12/44] Compiling glTFSceneKit JSONCodingKeys.swift
/host/spi-builder-workspace/Sources/glTFSceneKit/GLTF+Animation.swift:9:8: error: no such module 'SceneKit'
7 |
8 | import Foundation
9 | import SceneKit
| `- error: no such module 'SceneKit'
10 |
11 | @available(OSX 10.12, iOS 10.0, *)
[13/44] Compiling glTFSceneKit GLTFConverter+Geometry.swift
/host/spi-builder-workspace/Sources/glTFSceneKit/GLTF+Animation.swift:9:8: error: no such module 'SceneKit'
7 |
8 | import Foundation
9 | import SceneKit
| `- error: no such module 'SceneKit'
10 |
11 | @available(OSX 10.12, iOS 10.0, *)
[14/44] Compiling glTFSceneKit GLTFAnimationChannel.swift
/host/spi-builder-workspace/Sources/glTFSceneKit/GLTF+Animation.swift:9:8: error: no such module 'SceneKit'
7 |
8 | import Foundation
9 | import SceneKit
| `- error: no such module 'SceneKit'
10 |
11 | @available(OSX 10.12, iOS 10.0, *)
[15/44] Compiling glTFSceneKit GLTFAnimationChannelTarget.swift
/host/spi-builder-workspace/Sources/glTFSceneKit/GLTF+Animation.swift:9:8: error: no such module 'SceneKit'
7 |
8 | import Foundation
9 | import SceneKit
| `- error: no such module 'SceneKit'
10 |
11 | @available(OSX 10.12, iOS 10.0, *)
[16/44] Compiling glTFSceneKit GLTFAnimationSampler.swift
/host/spi-builder-workspace/Sources/glTFSceneKit/GLTF+Animation.swift:9:8: error: no such module 'SceneKit'
7 |
8 | import Foundation
9 | import SceneKit
| `- error: no such module 'SceneKit'
10 |
11 | @available(OSX 10.12, iOS 10.0, *)
[17/44] Compiling glTFSceneKit GLTFAsset.swift
/host/spi-builder-workspace/Sources/glTFSceneKit/GLTF+Animation.swift:9:8: error: no such module 'SceneKit'
7 |
8 | import Foundation
9 | import SceneKit
| `- error: no such module 'SceneKit'
10 |
11 | @available(OSX 10.12, iOS 10.0, *)
[18/44] Compiling glTFSceneKit GLTFBuffer.swift
/host/spi-builder-workspace/Sources/glTFSceneKit/GLTF+Animation.swift:9:8: error: no such module 'SceneKit'
7 |
8 | import Foundation
9 | import SceneKit
| `- error: no such module 'SceneKit'
10 |
11 | @available(OSX 10.12, iOS 10.0, *)
[19/44] Compiling glTFSceneKit GLTF+Animation.swift
/host/spi-builder-workspace/Sources/glTFSceneKit/GLTF+Animation.swift:9:8: error: no such module 'SceneKit'
7 |
8 | import Foundation
9 | import SceneKit
| `- error: no such module 'SceneKit'
10 |
11 | @available(OSX 10.12, iOS 10.0, *)
[20/44] Compiling glTFSceneKit GLTF+CompressedTexture.swift
/host/spi-builder-workspace/Sources/glTFSceneKit/GLTF+Animation.swift:9:8: error: no such module 'SceneKit'
7 |
8 | import Foundation
9 | import SceneKit
| `- error: no such module 'SceneKit'
10 |
11 | @available(OSX 10.12, iOS 10.0, *)
[21/44] Compiling glTFSceneKit GLTF+Draco.swift
/host/spi-builder-workspace/Sources/glTFSceneKit/GLTF+Animation.swift:9:8: error: no such module 'SceneKit'
7 |
8 | import Foundation
9 | import SceneKit
| `- error: no such module 'SceneKit'
10 |
11 | @available(OSX 10.12, iOS 10.0, *)
[22/44] Compiling glTFSceneKit GLTF+Material.swift
/host/spi-builder-workspace/Sources/glTFSceneKit/GLTF+Animation.swift:9:8: error: no such module 'SceneKit'
7 |
8 | import Foundation
9 | import SceneKit
| `- error: no such module 'SceneKit'
10 |
11 | @available(OSX 10.12, iOS 10.0, *)
[23/44] Compiling glTFSceneKit GLTF+SceneKit.swift
/host/spi-builder-workspace/Sources/glTFSceneKit/GLTF+Animation.swift:9:8: error: no such module 'SceneKit'
7 |
8 | import Foundation
9 | import SceneKit
| `- error: no such module 'SceneKit'
10 |
11 | @available(OSX 10.12, iOS 10.0, *)
[24/44] Compiling glTFSceneKit GLTF.swift
/host/spi-builder-workspace/Sources/glTFSceneKit/GLTF+Animation.swift:9:8: error: no such module 'SceneKit'
7 |
8 | import Foundation
9 | import SceneKit
| `- error: no such module 'SceneKit'
10 |
11 | @available(OSX 10.12, iOS 10.0, *)
[25/44] Compiling glTFSceneKit GLTFConverter.swift
/host/spi-builder-workspace/Sources/glTFSceneKit/GLTF+Animation.swift:9:8: error: no such module 'SceneKit'
7 |
8 | import Foundation
9 | import SceneKit
| `- error: no such module 'SceneKit'
10 |
11 | @available(OSX 10.12, iOS 10.0, *)
[26/44] Compiling glTFSceneKit GLTFResourceLoader.swift
/host/spi-builder-workspace/Sources/glTFSceneKit/GLTF+Animation.swift:9:8: error: no such module 'SceneKit'
7 |
8 | import Foundation
9 | import SceneKit
| `- error: no such module 'SceneKit'
10 |
11 | @available(OSX 10.12, iOS 10.0, *)
[27/44] Compiling glTFSceneKit GLTF_3D4MCompressedTextureExtension.swift
/host/spi-builder-workspace/Sources/glTFSceneKit/GLTF+Animation.swift:9:8: error: no such module 'SceneKit'
7 |
8 | import Foundation
9 | import SceneKit
| `- error: no such module 'SceneKit'
10 |
11 | @available(OSX 10.12, iOS 10.0, *)
[28/44] Compiling glTFSceneKit Helper.swift
/host/spi-builder-workspace/Sources/glTFSceneKit/GLTF+Animation.swift:9:8: error: no such module 'SceneKit'
7 |
8 | import Foundation
9 | import SceneKit
| `- error: no such module 'SceneKit'
10 |
11 | @available(OSX 10.12, iOS 10.0, *)
[29/44] Compiling glTFSceneKit TextureStorageManager.swift
/host/spi-builder-workspace/Sources/glTFSceneKit/GLTF+Animation.swift:9:8: error: no such module 'SceneKit'
7 |
8 | import Foundation
9 | import SceneKit
| `- error: no such module 'SceneKit'
10 |
11 | @available(OSX 10.12, iOS 10.0, *)
[30/44] Compiling glTFSceneKit GLTFBufferView.swift
/host/spi-builder-workspace/Sources/glTFSceneKit/GLTF+Animation.swift:9:8: error: no such module 'SceneKit'
7 |
8 | import Foundation
9 | import SceneKit
| `- error: no such module 'SceneKit'
10 |
11 | @available(OSX 10.12, iOS 10.0, *)
[31/44] Compiling glTFSceneKit GLTFCamera.swift
/host/spi-builder-workspace/Sources/glTFSceneKit/GLTF+Animation.swift:9:8: error: no such module 'SceneKit'
7 |
8 | import Foundation
9 | import SceneKit
| `- error: no such module 'SceneKit'
10 |
11 | @available(OSX 10.12, iOS 10.0, *)
[32/44] Compiling glTFSceneKit GLTFCameraOrthographic.swift
/host/spi-builder-workspace/Sources/glTFSceneKit/GLTF+Animation.swift:9:8: error: no such module 'SceneKit'
7 |
8 | import Foundation
9 | import SceneKit
| `- error: no such module 'SceneKit'
10 |
11 | @available(OSX 10.12, iOS 10.0, *)
[33/44] Compiling glTFSceneKit GLTFCameraPerspective.swift
/host/spi-builder-workspace/Sources/glTFSceneKit/GLTF+Animation.swift:9:8: error: no such module 'SceneKit'
7 |
8 | import Foundation
9 | import SceneKit
| `- error: no such module 'SceneKit'
10 |
11 | @available(OSX 10.12, iOS 10.0, *)
[34/44] Compiling glTFSceneKit GLTFImage.swift
/host/spi-builder-workspace/Sources/glTFSceneKit/GLTF+Animation.swift:9:8: error: no such module 'SceneKit'
7 |
8 | import Foundation
9 | import SceneKit
| `- error: no such module 'SceneKit'
10 |
11 | @available(OSX 10.12, iOS 10.0, *)
[35/44] Compiling glTFSceneKit GLTFAccessor.swift
/host/spi-builder-workspace/Sources/glTFSceneKit/GLTF+Animation.swift:9:8: error: no such module 'SceneKit'
7 |
8 | import Foundation
9 | import SceneKit
| `- error: no such module 'SceneKit'
10 |
11 | @available(OSX 10.12, iOS 10.0, *)
[36/44] Compiling glTFSceneKit GLTFAccessorSparse.swift
/host/spi-builder-workspace/Sources/glTFSceneKit/GLTF+Animation.swift:9:8: error: no such module 'SceneKit'
7 |
8 | import Foundation
9 | import SceneKit
| `- error: no such module 'SceneKit'
10 |
11 | @available(OSX 10.12, iOS 10.0, *)
[37/44] Compiling glTFSceneKit GLTFAccessorSparseIndices.swift
/host/spi-builder-workspace/Sources/glTFSceneKit/GLTF+Animation.swift:9:8: error: no such module 'SceneKit'
7 |
8 | import Foundation
9 | import SceneKit
| `- error: no such module 'SceneKit'
10 |
11 | @available(OSX 10.12, iOS 10.0, *)
[38/44] Compiling glTFSceneKit GLTFAccessorSparseValues.swift
/host/spi-builder-workspace/Sources/glTFSceneKit/GLTF+Animation.swift:9:8: error: no such module 'SceneKit'
7 |
8 | import Foundation
9 | import SceneKit
| `- error: no such module 'SceneKit'
10 |
11 | @available(OSX 10.12, iOS 10.0, *)
[39/44] Compiling glTFSceneKit GLTFAnimation.swift
/host/spi-builder-workspace/Sources/glTFSceneKit/GLTF+Animation.swift:9:8: error: no such module 'SceneKit'
7 |
8 | import Foundation
9 | import SceneKit
| `- error: no such module 'SceneKit'
10 |
11 | @available(OSX 10.12, iOS 10.0, *)
[40/44] Compiling glTFSceneKit GLTFMesh.swift
/host/spi-builder-workspace/Sources/glTFSceneKit/GLTF+Animation.swift:9:8: error: no such module 'SceneKit'
7 |
8 | import Foundation
9 | import SceneKit
| `- error: no such module 'SceneKit'
10 |
11 | @available(OSX 10.12, iOS 10.0, *)
[41/44] Compiling glTFSceneKit GLTFMeshPrimitive.swift
/host/spi-builder-workspace/Sources/glTFSceneKit/GLTF+Animation.swift:9:8: error: no such module 'SceneKit'
7 |
8 | import Foundation
9 | import SceneKit
| `- error: no such module 'SceneKit'
10 |
11 | @available(OSX 10.12, iOS 10.0, *)
[42/44] Compiling glTFSceneKit GLTFNode.swift
/host/spi-builder-workspace/Sources/glTFSceneKit/GLTF+Animation.swift:9:8: error: no such module 'SceneKit'
7 |
8 | import Foundation
9 | import SceneKit
| `- error: no such module 'SceneKit'
10 |
11 | @available(OSX 10.12, iOS 10.0, *)
[43/44] Compiling glTFSceneKit GLTFSampler.swift
/host/spi-builder-workspace/Sources/glTFSceneKit/GLTF+Animation.swift:9:8: error: no such module 'SceneKit'
7 |
8 | import Foundation
9 | import SceneKit
| `- error: no such module 'SceneKit'
10 |
11 | @available(OSX 10.12, iOS 10.0, *)
[44/44] Compiling glTFSceneKit GLTFScene.swift
/host/spi-builder-workspace/Sources/glTFSceneKit/GLTF+Animation.swift:9:8: error: no such module 'SceneKit'
7 |
8 | import Foundation
9 | import SceneKit
| `- error: no such module 'SceneKit'
10 |
11 | @available(OSX 10.12, iOS 10.0, *)
BUILD FAILURE 6.0 linux