Packages for keyword “augmented-reality”
These packages are available as a package collection, usable in Xcode or SwiftPM.
FocusEntity
Bringing the scanning box from SceneKit to RealityKit
NextLevel
⬆️ Media Capture in Swift
RealityUI
A Swift Package for creating familiar UI Elements and animations in RealityKit. For both Augmented Reality or Virtual Reality scenes. Now with visionOS support.
Satin
A 3D Graphics Framework built on Apple's Metal
RealityGeometries
A collection of additional geometries ready for use in RealityKit 2+. 🥽 Vision OS/Vision Pro ready
MultipeerHelper
A light swift wrapper around the iOS MultipeerConnectivity framework. Including an example project using RealityKit's MultipeerConnectivityService.
SwiftUSD
Pixar's universal scene description for swift and the open source metaverse.
SCNPath
Create paths for your Augmented Reality environments using just points to represent the centre of the path.
MetaverseKit
Monolithic dependency encapsulating many ASWF projects to swiftly architect the metaverse.
SCNLine
Draw a tube or thick line in SceneKit
FocusNode
FocusSquare class taken straight from Apple's ARKit examples and packed up for anyone to use with ease.
RKPointPin
A UIView which points at a RealityKit Entity from screenspace
Kraken
Kraken, is the free and open source metaversal creation suite.
RKProgressBar
A simple RealityKit Entity class for creating a geometry to show progress in the form of a capsule
ARHeadsetKit
Using $5 Google Cardboard to replicate HoloLens
Poly
🦕 Unofficial Google Poly SDK in Swift – search, discover, and download 3D models and scenes
Graph3D
A class to create a routing graph for positions in 3D coordinate space
SmartHitTest
I've put a function found in Apple's ARKit examples into a Swift Package & CocoaPod so it's easy to use.
18 packages.