Packages for keyword “gamedev”
These packages are available as a package collection, usable in Xcode or SwiftPM.
FirebladeECS
A dependency free, lightweight, fast Entity-Component System (ECS) implementation in Swift
GameControllerKit
GameControllerKit is a Swift package that makes it easy to work with game controllers on iOS, macOS, and tvOS. It provides a simple API to connect to game controllers, read input from them, and control their lights and haptics.
GateEngine
Swift Game Engine supporting Windows, Linux, macOS, HTML5, and more 🚂
FirebladeMath
A dependency free, lightweight, fast math library for 2D and 3D vectors, quaternions and matrices in Swift with (optional) SIMD support.
SwiftSDL
SDL3 in Swift
Match3Kit
Library for simple Match3 games.
Raylib
A Swift package for Raylib. Builds Raylib from source so no need to fiddle with libraries. Just add as a dependency in you game package and go!
GodotVision
Godot in RealityKit / visionOS
ActionBuilder
Compose SpriteKit animations quickly in a declarative SwiftUI-style
9 packages.