Packages for keyword “gamedev”
These packages are available as a package collection, usable in Xcode or SwiftPM.
FirebladeECS
A dependency free, lightweight, fast Entity-Component System (ECS) implementation in Swift
GateEngine
Swift Game Engine supporting Windows, Linux, macOS, HTML5, and more 🚂
GameControllerKit
GameControllerKit is a Swift package that makes it easy to work with game controllers on iOS, macOS, and tvOS. It provides a simple API to connect to game controllers, read input from them, and control their lights and haptics.
SwiftSDL
SDL3 in Swift
FirebladeMath
A dependency free, lightweight, fast math library for 2D and 3D vectors, quaternions and matrices in Swift with (optional) SIMD support.
CiderKit.Tween
A pure Swift tweening library that complies with Swift 6 Strict Concurrency
Match3Kit
Library for simple Match3 games.
Raylib
A Swift package for Raylib. Builds Raylib from source so no need to fiddle with libraries. Just add as a dependency in you game package and go!
GodotVision
Godot in RealityKit / visionOS
ActionBuilder
Compose SpriteKit animations quickly in a declarative SwiftUI-style
10 packages.